A Brief Word On My VR AR MR – And XR Experiments.

It’s been awhile since I’ve had a moment to hop on here and write. Rest assured there is a lot of stuff coming. I’ve been deep in the design, and development of Virtual Reality concepts, Augmented Reality Concepts, and all the tools in between figuring out new ways to move quick and push ideas and creative vision forward.

The image above required a combination of skills to create. Just to name a few modeling, animating, texture mapping, unity, c#, playmaker, and several others.

At any rate I want you all to share in this journey as we move towards defining these spaces. This is especially true from the UX perspective.

Continue reading “A Brief Word On My VR AR MR – And XR Experiments.”

The Challenges of VR Adoption in 2017 After The Initial Hype…

VR in the mall

I very much want Virtual Reality to take a big foothold in our technological evolution. I love the potential for the technology but there are still several hurdles we can’t seem to get over.

I was initially sold on the technology after experiencing a few early tech demos. This is amazing I thought. (see every picture of VR  with users mouth agape on the internet).

It’s been a few years since the re-emergence of VR and I’ve been following along closely in the code, design, as well as dreaming up experiences.

Continue reading “The Challenges of VR Adoption in 2017 After The Initial Hype…”